3D Animations


3D Work

Modeling

To view texture maps or see other 3D models please visit my ArtStation Page or my Sketchfab Page


Lighting and Rendering

All material property of Atomic Games.


Web Design


2D / Traditional


About

I have been working professionally for about 15 years; 9 of which have been in games and for the past 7, I've been teaching the next generation of Game, Film and Design content developers. I create animations, 3D Models, Concept Art, Web Prototypes as well as image, photo and video manipulation.

I've been fortunate to create 2D and 3D content for In-Game Animations and Cinematics for Real-Time Rendering, Promotional Material, UI Layouts and Designs, Short Films and Commercial assets. Because of all this, I consider myself a true content creator and digital generalist.

Artistic Skills:

• 3D Animation, • Motion Capture, • Character Rigging, • Character Concept and Design, • 3D Modeling and Texturing, • Web Design and Prototyping, • Front-end Web Application Development

Team / Leadership Skills:

• Project Management, • Time and Resource Management, • Curriculum Development,• Strong Teaching Skills, • Team Development and Supervision

Autodesk Maya

Autodesk 3DS Max

ZBrush

Quixel Suite

Photoshop

Illustrator

After Effects

HTML5

CSS3

Bootstrap

AxureRP

AngularJS

JavaScript

YII2

Game Credits:

• Colossal Kaiju Combat - Lead Character Animator

• Bobiam Skate Park - Lead Animator

• Breach -< Artist

• Six Days in Fallujah (unreleased) - Animator

• Iron Chef America: Supreme Cuisine - Artist

• Summer Sports 2: Island Sports Party - Motion Capture Engineer

A full resume is available here: James Morris Resume


Contact

Profile Picture

If you would like to get in touch with me, you can email me at blondfro@gmail.com or connect with me via my LinkedIn Profile