I have been working professionally for about 15 years; 9 of which have been in games and
for the past 7, I've been teaching the next generation of Game, Film and Design content
developers. I create animations, 3D Models, Concept Art, Web Prototypes as well as image,
photo and video manipulation.
I've been fortunate to create 2D and 3D content for In-Game Animations and Cinematics for
Real-Time Rendering, Promotional Material, UI Layouts and Designs, Short Films and
Commercial assets. Because of all this, I consider myself a true content creator and
digital generalist.
Artistic Skills:
• 3D Animation, • Motion Capture, • Character Rigging,
• Character Concept and Design, • 3D Modeling and Texturing,
• Web Design and Prototyping, • Front-end Web Application Development
Team / Leadership Skills:
• Project Management, • Time and Resource Management, • Curriculum
Development,• Strong Teaching Skills, • Team Development and Supervision
Autodesk Maya
Autodesk 3DS Max
Autodesk 3DS Max
ZBrush
Quixel Suite
Photoshop
Illustrator
After Effects
HTML5
CSS3
Bootstrap
AxureRP
AngularJS
JavaScript
YII2
Game Credits:
• Colossal Kaiju Combat - Lead Character Animator
• Bobiam Skate Park - Lead Animator
• Six Days in Fallujah (unreleased) - Animator
• Iron Chef America: Supreme Cuisine - Artist
• Summer Sports 2: Island Sports Party - Motion Capture Engineer
A full resume is available here: